Super Mario Galaxy - Ghost Ship Daredevil Run
10:06 PM | Author: Health and Fitnessa

Deep Dark Galaxy - Mission 4 Ghost Ship Daredevil Run You know, sometime around October and November, there wasa bunch of ghost ship stuff going on between Nintendo and SEGA. Within a month of each other, Nintendo released The Legend of Zelda: Phantom Hourglass and SEGA released Sonic Rush Adventure. Both games feature a ghost ship traveing around with a bunch of enemy ghost pirates on board. Probably coincidentially, they were also both the fourth stage in the game: Phantom Hourglass's "Ghost Ship" is the fourth dungeon in the game (not counting the Temple of the Ocean King), and Sonic Rush Adventure's "Haunted Ship Zone" is the fourth zone in that game. Deep Dark Galaxy is certainly not Mario Galaxy's fourth galaxy (it's actually the 13th major galaxy out of 15), though the fourth mission in it certainly involves a ghost ship--it's right there in the name! A bunch of Boos float around the cavern, and it's Mario's job to take out Kamella, a female Magikoopa who strongly resembles Kammy Koopa from Paper Mario. The condition here is that Mario begins the stage with 1 point of health, can't recover, and must get to the end without any checkpoints. Not that it's really hard or anything--most of the other daredevil runs are a lot harder than this one. It does get frantic if you don't know Kamella's patterns well enough though. Requested by jingle909

Author: Overhazard
Keywords: super mario galaxy bros wii deep dark ghost ship daredevil run kamella
Added: December 24, 2008

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